# 自定义含水方块
# 概述
自定义含水方块支持在组件中配置自定义方块含水的相关功能,并支持python监听事件、接口设置等。
# netease:water_destory
可在netease:water_destory组件中设置是否无法摆放在水源和流水方块中,如果设置为true,会被流水摧毁。
键 | 类型 | 默认值 | 解释 |
---|---|---|---|
value | bool | 必须设置,用于设置无法摆放在水源和流水方块中 |
- 可以在方块的loottable中设置被水流摧毁后的掉落物
# 示例
{
"format_version": "1.10.0",
"minecraft:block": {
"description": {
"register_to_creative_menu": true,
"identifier": "customblocks:water_destroy_test_block",
"is_experimental": false,
"category": "custom"
},
"components": {
"netease:water_destory": {
"value": true
}
}
}
}
# netease:water_only
可在netease:water_only组件中设置是否必须放置在水中。
键 | 类型 | 默认值 | 解释 |
---|---|---|---|
value | bool | 必须设置,用于设置是否必须放在水中。 |
# 示例
{
"format_version": "1.10.0",
"minecraft:block": {
"description": {
"register_to_creative_menu": true,
"identifier": "customblocks:water_only_test_block",
"is_experimental": false,
"category": "custom"
},
"components": {
"netease:water_only": {
"value": true
}
}
}
}
# netease:water_source
可在netease:water_source组件中设置是否在水源方块中表现为含水。
键 | 类型 | 默认值 | 解释 |
---|---|---|---|
value | bool | 必须设置,是否在水源方块中表现为含水。 |
# 示例
{
"format_version": "1.10.0",
"minecraft:block": {
"description": {
"register_to_creative_menu": true,
"identifier": "customblocks:water_source_test_block",
"is_experimental": false,
"category": "custom"
},
"components": {
"netease:water_source": {
"value": true
},
"netease:render_layer": {
"value": "alpha"
}
}
}
}
# netease:water_flow_source
可在netease:water_flow_source组件中设置是否在水源和流水方块中表现为含水。
键 | 类型 | 默认值 | 解释 |
---|---|---|---|
value | bool | 必须设置,是否在水源和流水方块中表现为含水。 |
# 示例
{
"format_version": "1.10.0",
"minecraft:block": {
"description": {
"register_to_creative_menu": true,
"identifier": "customblocks:water_flow_source_test_block",
"is_experimental": false,
"category": "custom"
},
"components": {
"netease:water_flow_source": {
"value": true
},
"netease:render_layer": {
"value": "alpha"
}
}
}
}